Well - the wolves are finally losing some of my initial love. Sure, they are super bad ass awesome. The rules and the models are top notch but I think that its time I move onto thinking about a new army.
Now Along with the space wolves army I also have quite a substantial Ork army and an Emperor's Children Chaos space marines army. Both of these armies were really made with 4th ed and new 5th ed idea's that dont really work out brilliantly in the game today. Water under the bridge really.
I used to play Guard back in 4th ed (They were the first army I used/played after getting back into the hobby via Mr Abnett's work) They were sold on Ebay for a reasonable price. Then back before my 4 year hiatus from 40k I used to play with craftworld Eldar. This was my first real army and it was good! Banshee's, scorpions, jetbikes, war walkers and a seer council (plus some dark reapers - I think Maugan Ra is repsonsible for me actually playing the game in the first place - that model looked amazing).
But I digress. What should I do next? Maybe I should increase my Wolf army with the intention to play 'counts as' and use it with the BA codex - The idea of a razorback army is appealing to me. Lots of Assault cannons. LOTS of them. Would it work? sure! Would it be the best? probably not... Im sure it would be fun tho.
I also miss playing with the Space marines - I toyed with them for a while but never really had as much fun as I should have. Things move on tho and those TH/SS termies do look the bollocks. I bloody hate these guys. I would instantly want 10. probably twice. If only the troops were even half way to decent. Tac marines and scouts are just laughable.
I would normally do the next codex (like I did with wolves) but they seem to be coming thick and fast these days (well, for GW anyway) So I might not bother with the Grey Knights. I would like to do Tau but I think that ship has sailed (commies...) Maybe wait til the end of the year and do Necrons - I imagine they will be the Shit in the new edition.
I can only think of one army that interests me at the moment - That army is Eldar. They are over costed and specialist - something which are handicaps (for me at least) when looking at my previous armies (yes, Noise marines cost too much!).
I have always loved the pointy eared gits.I hate playing against them even now. Maybe they should be the next army.
Anyone think of anything to dissuade me?
O yea and I promise that next post will be more humour based - this is just too dry!
Thursday, 17 February 2011
Tuesday, 15 February 2011
Cut & Thrust Game 3
Well Game 3! The last game of the event and I am on the top table playing a Foot marine list with Marneus Calgar leading it. The game was Annihilation and the deployment was quarters.
He had:
Calgar in Termie armour
Libby in Termie armour with SS
5 TH/SS termies
1 las dread
1 plascannon vennie dread
3 x 10 tac squads with various las and plas combo's.
10 assault marines with 3 plas pistols and sgt with a fist
So as you can imagine I am salivating at the prospect!
So he put me in the corner (no Patrick Swayze to save me this time). It was a terri-bad corner - a few bits of hill and 2 pieces of low level ruins.
He set up in his corner and the assault squad was right in on the line. Termies in the middle with some dreads around them.
I was stuck between schools of thought. Castle up and use my shooting (much better than his but he has no mech!) or try to get the charge with the TWC as soon as possible whilst trying to avoid Calgar and friends.
I opted for the first option - So I stuck a fang squad up on the line, in a bit of cover. Hopefully his assault squad would charge or try to charge them and then I can utilise the 12 inch TWC charge - then off to his squishy tac marines behind them!
So he killed a TWC model with Calgar's template (damn) his shooting killed 1 rhino and immobilised another one. Oh and the Razorback got stunned. Everything went his way in that first turn. He got the charge with his Assault marines - turns out that the shortest distance is 16.4 inches not 18. Either way he needed a 6 to get into the cover and got it. Then he killed ALL my fangs... Could not believe it. He then consolidated 3 inches away to get away from the TWC.
My turn - I managed to kill nothing at all. I think I stunned both dreadies. The priest didnt get his powers off and the twc rolled a 1 for a run! leaving them 9 inches away from his assault marines! I roll to charge. I roll double 4. Im in the open and so are his assault marines. SHIT!
He then multi charges both my other fang squads! passing all his DT tests. they both get wiped. He kills a few more GH's and leaves me with a big problem. The only thing in range of the TWC is the death star. The GH can sort out the assault squad (who killed all 3 fang squads for the loss of 2 assault marines!) Time to man up and charge them - At this point I figured that I had fluffed it yet again. His dice were golden - mine were poor when it mattered.
The big fight in the centre lasted for 4 turns with the libby and calgar leaving it victorious on 1 wound each. Everything else got shot and killed. scouts turned up on turn 5 and failed to charge the tac squad at the back (3 3's for terrain charge!) they then got killed by - (sigh) rapid firing marines...
The game went to turn 7 and he ended up tabling me! The indignity.
Would I have done it differently? Probably not. The TWC if they had the charge would have been awesome. They would have basically eaten a squad a turn for 4 turns if they hadn't rolled that 1 for the run. Never mind. The dice were hot on his side and not so hot for me. I gambled and it didn't pay off.
Well that's the end of the bat - reps.
More incoherent bollocks on the way :-D
MJ
Thursday, 3 February 2011
Cut & Thrust Game 2
So - as expected I get to play someone who I know on this glorious Sunday. His Name is Dave and he recently lost the title 'Super Dave' to be just known as simply 'Dave' (well he was called the 'gamer previously known as Super Dave' but it didnt stick for some unknown reason).
Anyways. As the Picture suggests - One space wolf army gets F**ked by the other one. Listen closer my friends and I will tell you a tale of glory. Well actually... I will tell you this. Game was Dawn of War/3 objectives (1 on one side of the board 2 in the middle). I won the roll off.
What, do you want me to spell it out for you?
Ok here goes (jeez you SO demanding!)
He had (I think, sorry dave...)
TWC lord with the same load out as me (th/ss)
Rune priest with Jaws/ll
2 fangs (2 las 3 rockit)
two 10 men GH in rhino's with a few tricks
2 x 5 man squads in razzors (1 hb, 1 tllc).
o and 1 vennie dready!
So I deploy 1 empty rhino and he puts his rune priest squad in a rhino - we face each other at about 18 inches away from each other. He fails to steal the initiative and I move onto the board. 2 fang squads move into cover and the missile squad spread out on the board edge behind the TWC. Rhino's move up either side of the GW landing platform scenery from the spearhead release. I move up to it with the rhino's so should get some cover from his available shooting. (ll and the las). I immobilised his rhino with my las/back - which was a nice bonus!
He drops his venny on my right flank - tying up the fangs with templates. Im not sure I have the tools on that flank if he rolls well... Sadly for dave he didnt place the dready well (tho it was an awesome flamers shot, he left his rear armour open for a sneaky counter move by my other rhino squad). He shot and didnt do anything. He tried to Jaws my lord but I dispel it.
My scouts come on turn 2! bonus! and kills 1 of his fang squads (right in the middle of his zone!) They barely got the lascannons over the top of the barricade before the scouts got some sneaky licks in and sent them packing.
The game then resolves around getting the TWC charge on his squads being blown out of rhino's and Mutual destruction of both of our lords (we both got the points! yay us!) I think it went to turn 6. I had 2 objectives and he had some immobile vehicles and a shot up dready (who was in combat from turn 2! after having his arms blown off by my GH rapid firing his rear end).
The writing was on the wall really. Scouts were going to be instrumental. They were (tho they did die to the other squad of fangs) I also had the first salvo of fang fire and got to deny a large area of his deployment with the threat of TWC. Other SW armies cant really compete with it. Even the really really shooty ones tend to only kill a few at best. The 11 S10 hits then tends to work thru the wolf banner so it can be useful - Its Heavy bolters that those boys dont like. Rockets? Love em! Lascannons? yea bring it on... Assault cannons make my butt hole explode in a vaporous cloud of arse leprosy. Funny what you start to worry about with the old Wolvies!
Another near full point win - I retire to the pub and sink a few beers with the boys from Spiky and My ETC team mate Rich Morgan. Happy days. Time to go battle it out for the gold. Turns out that Im playing Vanilla marines on the top table! ooo happy day. Looks like Im about to win. Finally! Now as long as I dont lose my head or have my dice crap out then Im golden. /Gulp
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